It’s no secret that poetic plague survival sim Pathologic 2 is hard. Developers Ice-Pick Lodge even say that the experience is “intended to be almost unbearable”. Unfortunately, ‘almost’ is a very fine line for many, and was just too much for some, including Brendy, who bounced off the game’s starvation systems, despite noting he enjoyed appreciating its writing in his Pathologic review. While I’ve had a better time (mostly due to accepting death), today’s big update should make some people happy, as the game is now practically wriggling with difficulty options. Below, the developers and my own musings on the game’s challenges.