The removal of Spike Traps in Fortnite Season 2 was a controversial decision. Players who were in favor of the change rejoiced that low-skill players wouldn’t get easy trap kills. On the other hand, there’s no punishment for jumping into someone’s box in Season 2.
After an entire season with no traps, Fortnite players are, largely, asking for their return. At the very least, they’re a deterrent to mindlessly pushing an opponent. Most players would like the traps to come back in a nerfed form, however. 150 damage seems a bit too steep.
One Fortnite player, u/pananikid, posted a concept to the r/FortniteBR subreddit. This concept would nerf trap damage to 75 but would include some improvements to them, as well.
This concept would allow you to claim all of your opponent’s traps once you kill them. That way, you won’t die if you eliminate an opponent before the trap deploys – a common complaint of the old trap mechanics.
Additionally, the new trap will reveal enemy locations, just like the Proximity Mines that were added in Season 2. This would help balance the lack of trap damage with more utility, making them equally useful.
In our opinion, this is a brilliant change to traps in Fortnite. Not only does it nerf the amount of damage that they do, but it keeps them useful with the ability to see an enemy’s location.
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On top of that, the ‘claim’ feature is one that players have been requesting for a long time. Hopefully, something like that isn’t too difficult to implement – we’re not developers, after all.
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